Craps

The loudest table in the building. Also, quietly, the one with the best odds — if you know which bets to make and which ones to ignore.

How the game flows

A shooter throws two dice. The first roll of a new round is the come-out roll. On the come-out:

  • Rolls of 7 or 11: pass-line wins.
  • Rolls of 2, 3, or 12: pass-line loses ("craps").
  • Any other number (4, 5, 6, 8, 9, 10) becomes the point.

Once a point is set, the shooter keeps rolling. The pass line wins if the point is rolled again before a 7. Roll a 7 first and the pass line loses — this is why the whole table groans on a 7 after the point is set.

The best bets

  • Pass line: 1:1 payout. House edge 1.41%.
  • Don't pass: 1:1 payout. House edge 1.36%. You're betting against the shooter — awkward but mathematically sound.
  • Odds bet (behind pass line): zero house edge. The only true-odds bet in any casino. Always take max odds when you can.
  • Come bet: same odds as pass line, just placed after a point is established.

The worst bets

  • Any 7: pays 4:1. House edge 16.67%.
  • Hardways: pay 7:1 or 9:1. House edge 9%–11%.
  • Big 6 / Big 8: same as place bets but worse payouts. Never.
  • Field bet with 2 and 12 paying 2:1: 5.56% edge.

Strategy in one sentence

Pass line, take max odds, ignore everything the stickman is selling you in the middle of the table.

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